
In the world of Dark Souls III, defeating Aldrich, Devourer of Gods, can be a daunting task for many players, but there are strategies to cheese this boss fight, making it significantly easier. Cheesing Aldrich involves exploiting specific mechanics or positioning to minimize the risk and maximize damage output. One popular method is to use the pillar near the fog gate to block Aldrich's aggro, allowing you to attack safely from range or summon allies without drawing his immediate attention. Another approach is to utilize the environment by luring Aldrich to the edge of the arena, where he can be staggered or knocked off balance, providing opportunities for massive damage. Additionally, equipping certain weapons or spells, such as the Farron Flashsword or a high-damage bow, can quickly whittle down his health while keeping a safe distance. While cheesing may not be the most honorable approach, it offers a viable solution for players struggling with Aldrich's aggressive and unpredictable attacks.
| Characteristics | Values |
|---|---|
| Boss Name | Aldrich, Devourer of Gods |
| Location | Anor Londo, Cathedral of the Deep |
| Cheese Strategy | Summon NPCs or players to distract Aldrich while attacking from range |
| Recommended NPC Summons | Anri of Astora, Horace the Hushed |
| Effective Weapons | Ranged weapons (bows, spells, pyromancies) |
| Weaknesses | Lightning damage, repeated strikes to his arrow weak spot |
| Resistances | Dark damage, physical damage (when not exploiting weak spot) |
| Arena Hazards | None (safe arena once arrow is destroyed) |
| Phase 1 | Aldrich shoots arrows and summons ghostly blades |
| Phase 2 | Aldrich becomes more aggressive, uses homing soul masses |
| Critical Weak Point | The arrow in his chest (destroying it stuns him) |
| Soul Reward | 70,000 Souls (NG) |
| Drops | Proof of a Concord Kept, Soul of Aldrich |
| Cheese Difficulty | Moderate (requires timing and positioning) |
| Recommended Level | 60-80 (depending on build) |
| Additional Tips | Stay behind pillars to avoid arrows, focus on destroying the arrow weak point early |
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What You'll Learn
- Exploit Arena Layout: Use pillars to block Aldrich's attacks and limit his movement effectively
- Summon Help: Bring NPCs or players to distract Aldrich while you deal damage
- Magic Spacing: Stay at mid-range to dodge his grabs and punish with spells
- Poise Break: Use hyper armor weapons to trade hits and stagger him quickly
- Estus Timing: Heal during his slow, predictable attacks to minimize downtime

Exploit Arena Layout: Use pillars to block Aldrich's attacks and limit his movement effectively
The Anor Londo arena, with its grand pillars and elevated platforms, isn't just a backdrop for your fight against Aldrich, Devourer of Gods. It's a strategic asset waiting to be exploited. By understanding the layout and Aldrich's attack patterns, you can turn this seemingly open space into a confined battleground, drastically reducing the difficulty of the encounter.
Aldrich's primary weakness in this arena is his size and reliance on sweeping, telegraphed attacks. His massive form struggles to navigate around the pillars efficiently, often getting stuck or slowed down. This creates opportunities for you to strike safely from behind cover.
Step 1: Pillar Placement is Key
Identify the central pillar cluster near the arena's entrance. These pillars are your primary defensive line. Position yourself on the side opposite Aldrich, using the pillars to block his frontal assaults.
Step 2: Bait and Punish
Provoke Aldrich into attacking the pillars. His massive sword swings and ground slams will often connect with the stone, giving you a safe window to dash in, deliver a few strikes, and retreat back behind cover.
Caution: Don't get greedy. Aldrich's attacks have long reach, and overcommitting can leave you vulnerable to counterattacks. Always prioritize safety and maintain a healthy distance when not actively punishing.
Advanced Technique: Once you've mastered the basics, experiment with using the elevated platforms to your advantage. Lure Aldrich underneath them, then drop down for a surprise attack from above. This tactic requires precise timing and an understanding of Aldrich's movement patterns.
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Summon Help: Bring NPCs or players to distract Aldrich while you deal damage
In the realm of Dark Souls III, Aldrich, Devourer of Gods, presents a formidable challenge that often requires creative strategies to overcome. One such tactic, known as "cheesing," involves leveraging the game's mechanics to gain an advantage. Among these methods, summoning help stands out as a particularly effective approach. By bringing NPCs or other players into the fight, you can distract Aldrich, creating opportunities to deal damage with reduced risk. This strategy not only simplifies the battle but also allows you to focus on offense without constantly evading Aldrich's devastating attacks.
To execute this strategy, start by positioning yourself near the boss fog gate leading to Aldrich’s arena. Use an Ember to increase your health and ensure you have a summoning sign or NPC summon available. Popular NPC summons for this fight include Anri of Astora and Horace, the Hushed Knight, both of whom can tank significant damage and draw Aldrich’s aggro. If you prefer player assistance, look for summon signs near the boss area or use the Red Sign Soapstone to invade another player’s world for cooperative play. Once summoned, position yourself to take advantage of Aldrich’s focus on your allies, striking during openings or when he’s casting long-range attacks like the Arrow of Hate.
While summoning help is effective, it’s not without risks. Aldrich’s area-of-effect attacks, such as his ground slam, can damage both you and your allies, so maintain a safe distance when possible. Additionally, relying too heavily on summons can reduce the challenge of the fight, potentially diminishing the sense of accomplishment. To balance this, consider using summons only when you’re struggling with specific phases of the battle or when you’re under-leveled. For example, if Aldrich’s second phase proves particularly difficult, summon help to survive his more aggressive behavior while you adapt to his patterns.
Comparatively, summoning help contrasts with solo strategies, which demand precise timing and knowledge of Aldrich’s moveset. While soloing offers a purer test of skill, summoning provides a more accessible path to victory, especially for players new to the game or those using less optimized builds. For instance, a quality build with high vigor and endurance might still struggle against Aldrich’s rapid combos, making summons a practical solution. Conversely, a dexterity-focused build with quick strikes could use summons to create consistent openings for backstabs, maximizing damage output.
In conclusion, summoning help to distract Aldrich is a versatile and effective cheesing method that caters to various playstyles. Whether you’re relying on NPCs like Anri or teaming up with other players, this strategy reduces the boss’s difficulty while still allowing you to engage meaningfully with the fight. By understanding the mechanics of summoning and positioning yourself strategically, you can turn one of Dark Souls III’s most intimidating encounters into a manageable—and even enjoyable—experience. Just remember to adapt your approach based on your build, the summons available, and the specific challenges Aldrich presents.
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Magic Spacing: Stay at mid-range to dodge his grabs and punish with spells
Aldrich, the Devourer of Gods, is a formidable foe in Dark Souls III, known for his relentless grabs and devastating melee attacks. However, his aggression can be turned against him with a strategic approach called "Magic Spacing." This technique leverages the mid-range distance to neutralize his grabs while maximizing the effectiveness of your spells. By maintaining this sweet spot, you can punish Aldrich’s predictable patterns and chip away at his health without exposing yourself to unnecessary risk.
The key to Magic Spacing lies in understanding Aldrich’s attack range and timing. His grabs have a limited reach, typically requiring him to close the distance. By positioning yourself just beyond this range—roughly 10 to 15 meters away—you render his grabs ineffective. This mid-range distance is also ideal for spellcasting, as it allows you to unleash projectiles like Soul Arrow or Great Soul Arrow without being interrupted. Aim to stay just outside his melee range, circling him clockwise or counterclockwise to avoid being flanked.
Execution is critical. When Aldrich begins his grab animation, a telltale sign is his arms extending outward. This is your cue to backpedal slightly, ensuring you remain out of reach. Immediately follow this with a spell cast, capitalizing on the brief window of vulnerability after his attack. For example, a well-timed Crystal Soul Spear can deal significant damage while he’s recovering. Practice this rhythm—dodge, reposition, punish—until it becomes second nature.
One practical tip is to use the arena’s architecture to your advantage. The circular platform provides ample space for movement, but be mindful of the edges to avoid accidental falls. If you’re using homing spells like Homing Soulmass, position yourself so the projectiles have a clear path to Aldrich without hitting the pillars. Additionally, keep your stamina above 30% to ensure you can dodge or sprint if he unexpectedly closes the gap.
While Magic Spacing is effective, it’s not without risks. Aldrich’s arrow barrage attack can disrupt your positioning, so be prepared to dodge or use a shield to block. If he summons clones, prioritize them to reduce incoming damage, but maintain your mid-range strategy. Patience is paramount; avoid the temptation to close the distance, as this plays into his strengths. With consistent spacing and precise spellcasting, you can dismantle Aldrich’s defenses and claim victory without resorting to brute force.
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Poise Break: Use hyper armor weapons to trade hits and stagger him quickly
Hyper armor weapons are your ticket to disrupting Aldrich's relentless assault. These weapons, like the Smough's Great Hammer or the Dragon Tooth, grant you temporary poise during attacks, allowing you to absorb hits without staggering. This is crucial against Aldrich, whose rapid arrow volleys and teleportation strikes can easily overwhelm you. By trading hits with a hyper armor weapon, you can close the distance, land damaging blows, and stagger him before he regains the upper hand.
Imagine Aldrich launching his signature arrow storm. Instead of dodging frantically, you charge forward with the Smough's Great Hammer, its massive head gleaming with determination. An arrow glances off your armor as you wind up a powerful two-handed swing. The hammer connects, sending Aldrich reeling, his ethereal form momentarily vulnerable. This is the essence of the poise break strategy: leveraging your weapon's hyper armor to absorb damage and create openings for decisive strikes.
Executing this tactic requires precise timing and a deep understanding of your weapon's moveset. Focus on attacks with long wind-ups and high poise, like the Smough's Hammer's jumping attack or the Dragon Tooth's charged R2. These attacks maximize your hyper armor window, giving you a better chance to absorb Aldrich's hits. Remember, you're not aiming for a flawless dodge; you're aiming to trade damage effectively.
A word of caution: this strategy is not without risk. Aldrich's attacks deal significant damage, and even with hyper armor, a poorly timed trade can leave you vulnerable. Ensure you have sufficient health and poise to withstand his blows. Additionally, be mindful of your stamina; hyper armor attacks are often stamina-intensive.
Mastering the poise break with hyper armor weapons against Aldrich is a testament to your skill and understanding of Dark Souls III's combat mechanics. It's a high-risk, high-reward strategy that demands precision, timing, and a healthy dose of aggression. By embracing the challenge and learning to trade hits effectively, you'll turn Aldrich's relentless assault into a fleeting opportunity for victory.
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Estus Timing: Heal during his slow, predictable attacks to minimize downtime
Aldrich, Devourer of Gods, is a formidable boss in *Dark Souls III*, known for his relentless combos and area-of-effect attacks. However, his moveset includes several slow, telegraphed strikes that create windows of opportunity for healing. Mastering Estus Timing during these predictable attacks is a cornerstone of the "cheese" strategy, allowing you to minimize downtime and maintain pressure without sacrificing health.
The key lies in recognizing Aldrich’s deliberate animations. For instance, his arrow rain attack involves a lengthy wind-up, during which he raises his arms and glows before firing. This 3-second delay is a golden opportunity to chug Estus. Similarly, his slow, sweeping laser attack has a noticeable pause before the beam extends, giving you a 2-second window to heal. Even his teleportation move, where he vanishes and reappears, offers a brief moment of invulnerability as he materializes, allowing for a quick Estus sip.
To execute this strategy effectively, position yourself at medium range, just outside his melee reach. This ensures you’re not caught in his immediate follow-ups while still being close enough to capitalize on openings. Keep your Estus Flask at the ready, and practice timing your heals to the exact moment his attack animation locks him in place. For example, as soon as Aldrich begins his arrow rain wind-up, roll away from the area and immediately activate your Estus. The animation of his attack will mask your healing, and by the time the arrows land, you’ll be back at full health.
A common mistake is overestimating the safety of these windows. Aldrich’s attacks may be slow, but they often chain into faster combos. Avoid greedily chugging multiple Estus charges during a single opening; instead, prioritize single, well-timed heals to maintain agility. Additionally, be mindful of his phase transitions, where he becomes more aggressive. In these moments, prioritize dodging over healing, as his attacks become less predictable.
By mastering Estus Timing, you transform Aldrich’s most telegraphed attacks into opportunities for recovery rather than threats. This strategy not only reduces reliance on healing items but also shifts the battle’s rhythm in your favor. With practice, you’ll learn to anticipate each slow attack, turning what could be a punishing encounter into a methodical, almost surgical takedown. This approach isn’t just about survival—it’s about controlling the fight, one well-timed heal at a time.
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Frequently asked questions
"Cheese Aldrich" refers to using strategies or exploits to defeat Aldrich, Devourer of Gods, in Dark Souls 3 with minimal risk or effort, often by abusing mechanics or positioning.
One common method is to lure Aldrich to the edge of the arena near the fog gate and attack from a safe distance using ranged weapons or spells, avoiding his direct attacks.
Yes, you can position Aldrich near the pillars in the arena and attack him from behind, using the pillars to block his arrows and melee attacks.
While ranged strategies are more common, melee builds can cheese Aldrich by staying close to his left side, dodging his attacks, and striking during his long recovery animations.
Yes, summoning Anri of Astora or another player can distract Aldrich, allowing you to focus on dealing damage while the summon tanks his attacks.

























