
Courseplay is a mod for Farming Simulator 19 that introduces a new AI worker system. It allows players to set up AI helpers to perform various tasks around their farm, such as regular fieldwork, unloading combines, selling harvests, or filling bunkers. While Courseplay does not replace the in-game worker system, it enhances it by allowing AI workers to run alongside regular farm workers. One of the key features of Courseplay is its recording mode, which enables players to drive and record a course for the AI driver to follow later. This includes waypoints and field edge/border paths, which can be customized and saved. Courseplay can be controlled using a mouse or keyboard shortcuts, with the ability to configure and control drivers through the Courseplay HUD. In addition to the basic functionality, Courseplay offers advanced features such as Mode 2, which allows the tractor to be controlled by Courseplay for unloading combines, taking the load to the silo, and returning.
| Characteristics | Values |
|---|---|
| How to use a cheese bin | Set up your tractor's AutoDrive route from the field to the tip point. Then set the tractor to Unload Combine mode, with the start point at the field Point of Interest (POI) and the unload point where you want the crop tipped. |
| How to control Courseplay | Use the mouse to activate the Courseplay HUD, where you can configure and control the drivers. Normally, the HUD will be opened with the right mouse button. |
| How to record a course | Activate recording mode in Courseplay. Deactivate mouse controls by clicking the right mouse button so you can look around while driving and recording. |
| How to save a field's edge path | While standing on a field, the field's edge/border path can be scanned and displayed as blue lines and yellow dots. Choose a new field number to save the edge path. |
| How to use Courseplay with other mods | The "Follow Me" mod is easy to use and works with Courseplay. The "Autodrive" mod can also be used with Courseplay, but it requires the newest version from GitHub. |
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What You'll Learn

Using the 'Follow Me' mod
Using the Follow Me mod in FS19 is a straightforward process. Here's a step-by-step guide on how to use it:
Activating the Mod
The first step is to download and activate the Follow Me mod for FS19. This mod is available on the in-game ModHub, as well as through third-party sites like GitHub. Once downloaded, ensure that the mod is enabled in your game settings.
Basic Functionality
With the Follow Me mod, you can direct vehicles to follow your lead vehicle in a convoy-like fashion. The key concept is that you need to be in control of the lead vehicle, and all other vehicles' positions are relative to it. You can set different distances and offsets for the following vehicles, creating a formation that suits your needs.
Setting Distances and Offsets
To set distances and offsets, you can use hotkeys or in-game controls. For example, you can set a horizontal or vertical offset for a grain wagon to run alongside your harvester, while another tractor tows a baler directly behind. The Follow Me mod allows for precise adjustments to ensure your vehicles work together seamlessly.
Using with Other Mods
The Follow Me mod is reported to work well with other mods like Advanced Vehicle AI, enhancing your field work experience. It is also compatible with CoursePlay, another popular mod, allowing you to automate various farming tasks. However, some users have noted that they prefer Follow Me for certain tasks, especially when using multiple vehicles together.
Limitations and Workarounds
While the Follow Me mod is simple to use, some players have noted that you constantly need to be in control of the lead vehicle. This can be a limitation if you wish to focus on other tasks. Additionally, some users have mentioned that the in-game AI can be unreliable, especially when navigating complex paths or non-square fields. Workarounds for these limitations include using Autodrive courses or other AI helpers to direct your equipment.
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Using the 'Autodrive' mod
The Autodrive mod is a shuttle mod that allows you to create a road network for moving goods and vehicles. It was initially developed as a temporary replacement for FS17 while waiting for Courseplay. It has much lower memory and processing power requirements than Courseplay.
To use the Autodrive mod, you can follow these steps:
- Set up your tractor's Autodrive route from the field to the tip point.
- Set the tractor to "Unload Combine" mode, with the start point at the field Point of Interest (POI) and the unload point where you want the crop to be unloaded.
- Turn on the Autodrive function. The tractor should now move to the field POI.
- On your combine, go into the Autodrive menu, drive mode, and set the destination to the same POI as the tractor.
Note that Autodrive is designed for driving and not fieldwork. It does not allow for cutting or mowing while following a path. For field work, you can use Courseplay or FollowMe alongside Autodrive.
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Using the Courseplay helper
Courseplay is a mod for Farming Simulator 19 that introduces a new AI worker system, allowing players to hire help and automate tasks around their farm. One of the tasks that Courseplay helpers can assist with is unloading combines and choppers.
To use a Courseplay helper effectively, players should follow these steps:
- Ensure that you have the latest version of Courseplay installed, as updates often include improvements and fixes for issues.
- Familiarize yourself with the Courseplay HUD, which can be activated by pressing the DELETE key and is typically controlled with the mouse. Through the HUD, you can configure and control your AI workers.
- Record a course for your AI workers to follow. This can be done by driving the course yourself while recording, or by copying an existing course from another vehicle.
- Set up your AI worker's tasks by selecting 'Unload' as the starting point. This will instruct the AI to wait for a combine or chopper requesting an unloader.
- If you're using Courseplay alongside other mods, such as AutoDrive or "Follow Me," ensure that they are compatible. Some users have reported conflicts between Courseplay and certain mods, so testing and adjusting settings may be necessary.
- Monitor and manage your AI workers as they perform their tasks. Courseplay allows you to manually start or stop drivers, send them to follow a course, and define priorities when multiple drivers are unloading a combine or harvester.
By following these steps, you can effectively utilize the Courseplay helper to automate tasks such as unloading combines and choppers, freeing up your time to focus on other aspects of your farm in Farming Simulator 19.
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Using the mouse controls
In general, controlling Courseplay works with the mouse, due to free keys in Farming Simulator being rather rare. The default button to open Courseplay is the right mouse button. By using the right mouse button, the Courseplay HUD, where you can configure and control the drivers, is activated. When opening the HUD, the mouse controls are activated automatically. To deactivate the mouse controls, click the right mouse button again.
You can also change the courseplay primary mouse button mapping. To do this, go into your keybind settings and scroll toward the bottom. You will see the courseplay-specific keys listed. Change the 'mouse action' and 'secondary mouse action' to the mouse left and right click. If you change the courseplay primary mouse button mapping, you will need to restart the game.
In the centre section on each page, settings and options can be set and commands can be given by clicking on the chosen action or its corresponding buttons with the left mouse button. Certain values and settings can be altered in bigger steps by pressing the CTRL key while clicking on the buttons. Some values and areas also accept the mouse wheel. This is indicated by a mouse wheel icon appearing next to the mouse cursor.
The course management system works like a regular file system. You can create folders, move courses or other folders to it, and load and delete them. The list can be scrolled through by using the up/down arrows near the HUD's right edge or by using the mouse wheel.
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Using the recording mode
Courseplay's recording mode allows you to drive and record the course that the driver should use later. To activate the recording mode, you must first choose the vehicle whose course you want to copy, and then press the button to start recording. During the recording, you can deactivate mouse controls by clicking the right mouse button, allowing you to look around freely.
Each newly recorded waypoint will be displayed with an orange pyramid dummy, and multiple buttons will be shown to adjust the waypoint settings. You can also set waiting points, where the driver will stop and wait for further instructions or until a configured waiting time has passed. It is important to note that the recorded course is only temporary and will be lost unless you save it.
When recording, you can also activate the turn maneuver, which tells the driver to perform a turn on their own. Similarly, you can activate reverse mode, which tells the driver to drive a portion of the course in reverse. It is crucial to only activate and deactivate these modes when the vehicle is at a complete stop.
While recording, you can also set "Unload Here" points, which instruct the driver to create a heap. Additionally, you can scan the field's edge/border path, which will be displayed as blue lines and yellow dots. This scanned path can be saved by choosing a new field number for it.
It is recommended to record modular courses instead of long courses that duplicate shorter ones. For example, if you go from A to D directly, you should instead record the smaller courses from A to B and B to C to avoid duplicating waypoints.
For large fields, it is advised not to save very long courses as they can significantly increase the game's loading time. Instead, use them as temporary courses. Additionally, Courseplay may freeze when trying to generate courses for fields larger than 1000 hectares.
Some tips for recording semi-truck courses include doing it with a full load to understand how the truck handles, and running the course through multiple silos to unload when one gets full.
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